Be careful where you go in the woods, or the Fae might just steal you away…
Have you heard those old tales? Of elven kings and trickster fairies and rings of mushrooms you should never cross? Well, this girl obviously never did.
I love the old stories. Largely because time prunes away the poor stories and leaves the ones that tell the tale best. When I was younger I frequently delved into the children’s mythology section at my library, reading up on English tales and Greek tales and Chinese tales and whatever other tale was offered up.
There’s some great tales in those old books. Just ask Disney, they’ve been using them for decades.
I know, I know, it’s been said. But still, a large part of why these tales keep getting retold is that there are actually only seven basic plots a story can have.
I know, that seems like such a small number. But it’s true! I know, I know, there’s far more than seven novels out there, even far more than seven stories being written a second. But if you cut away all the non-essential parts, there are only seven cores for a story to bear.
Now, there is a LOT of place to add those non-essential parts that change the story immensely. A Rags to Riches type story can be a murder mystery (down on her luck detective gets a few lucky breaks and catches the killer despite the challenges in her way) or a romance (highly teased teenager finds true love in an unexpected place) or a science fiction tale (robot sent to be decommissioned ends up getting away and forms a robot society) or any other genre you can think of. Genres are the flavoring on top, and just as in cooking, they’re what makes the novel stand out from the pack.
So if you’re telling a story, it helps to have a core story in mind to keep yourself on track. But if you don’t add extra elements, your story will be bland and uninteresting, and if you add too many, it will just be a confusing mess. Like most things, it’s a balancing act to keep your eye on.
Just like you might need to keep an eye out for rings of mushrooms the next time you go walking in the woods, just in case stepping in them leads you to a particularly bad ending to your story…