Wiggle Your Left Tentacles! Now Your Right! Now Your Top!

Photo #503: Wiggly TentaclesLocation Taken: Beach in Olympic National Park, Washington
Time Taken: June 2008

I feel like being an anemone today.

Wiggle my tentacles, wiggly tentacles!

It must be quite a life, being an anemone in a tidal pool. Waves come in, bring in tasty food particles, waves go out again. Tides roll in, tides roll out. At high tide you wave your tentacles around, enjoying the feast that’s coming to you. At low tide you tuck all those tentacles away to keep them safe and enjoy the fresh air.

It’s not all peachy keen, I guess. You’re stuck in one spot the whole time, and you can only hope it’s a good spot. You’re surrounded by the same folks every day, too. The tidal pools are full of all sorts of other anemones and shellfish stuck to the rocks. And speaking of rocks, the waves move around more than just tasty food particles. Some of the small rocks will land on top of you, and will be a real pain to get off.

At least they’re pretty rocks.

  

The Hidden Tide of Strange Elections

Photo #502: Pretty LakeLocation Taken: Lake Crescent, Washington
Time Taken: June 2008

First off, I have no specific thing to say about the photo. I had nothing that worked with the subject I’m thinking about, so I went with a generic-but-pretty photo of a lake that’s otherwise tough to talk about.

Anyway, now that that’s clear, on to the topic at hand.

The MMORPG I regularly play, Guild Wars 2, has been running an election themed story arc for the last two weeks. It pitted “typical good guy” Ellen Kiel against “greedy businessman” Evon Gnashblade. (Their characters are more complex than that, but they can boil down to that without much effort.) An opening had formed in the City Council of Lion’s Arch, and both of them wanted the job. And it was up to the players to decide who won.

Now, this wasn’t just “vote for text string A or text string B”. This decision actually will have a small but lasting effect on the game, beyond just which of the personalities would be affecting the politics of the city. There’s a dungeon known as Fractals of the Mists, which has (currently) eight random maps of which you get three to complete per run (plus a bonus map that always adds in as a fourth in certain cases). It’s got a lot of features that are designed to make this an “infinite dungeon”, where you can always ramp up the difficulty to try and fight a tougher challenge than before, so lots of people play in this dungeon, working their way up as high as they can. Which, since the current best level people get to requires 50 or so runs of 3-4 maps each, means seeing the same nine maps far too often.

Both candidates offered a new map to be added to the fractals, and since it’s one of the few long-lasting changes from the election, it became a point of contention. Ellen Kiel offered a look into the moment of explosion of the Thaumanova Reactor, which was powered by chaotic forces. The remains of the reactor are still causing problems, teleporting in random beasts and leaving pockets of wild magic around. On the other hand, Evon Gnashblade promised a look into the Fall of Abaddon. Abaddon was one of the six gods of the Humans in this world of Tyria, but he rebelled against the other gods, was exiled, and subsequently went mad. He caused a lot of problems for the inhabitants of Tyria, and was eventually defeated as part of the storyline in the first Guild Wars game. In other words, a look into an epic battle of extreme importance to this world that culminated in the fall of one God and the rise of another.

So, here you have a choice between an explosion of chaos and an epic fight of divine importance. Guess which one got the most attention from the various forums and other places associated with the game. Based on all the campaigning those people did, both online and in game, it looked certain Evon Gnashblade and his Fall of Abaddon fractal would win.

The results came in today. Ellen Kiel won.

Mind you, I thought long and hard about which one I’d rather have win, and Ellen Kiel was my preference. Personality wise, I find her a bit flat, but well, I’ve got a weakness for engineering disasters and the like. The story of the reactor sounded far more interesting, and the place has outright fascinated me ever since I first saw it. But that’s my own odd quirks, and with all the campaigning, it seemed less and less likely for her to win. And then she did.

I wonder if it’s actually because of the active campaigning by the other side. You see, the election wasn’t a “one person, one vote” thing. Lion’s Arch is a city of pirates, and buying the vote is a proud tradition. So you could put as many Support Tokens into the bin as you could get your hand on. There was even someone standing right next to the voting place outright selling Support Tokens. Now, you could get them lots of other ways too, and you accumulate a lot just from playing the game even without trying. This means that one determined person who went out of their way to do the things that gave more tokens could counteract a hundred people who just tossed in the handful of votes they got naturally.

My hypothesis is that because of the campaigning making it seem like a landslide victory for Evon, his less-fervent supporters didn’t try that hard. They tossed in all the tokens they got for him, but didn’t go out of their way to get more. The Ellen voters, on the other hand, thought that they were outnumbered and knew their votes would have to have more weight to matter, so they sought out more and more tokens. This ended up tipping the balance.

Why do I think that? Well, I did mention I was an Ellen supporter. I’d collected well over a hundred tokens to vote for her with, and if I hadn’t misread the time that the election ended, (I thought “pm”, it was “am”) I would have cast all of them for her, after spending a noticeable amount of gold to get the item to double my votes temporarily. I still gave her some 50 tokens in support earlier, to the 10 I gave Evon (you needed to put in votes for both to get all the achievements). And I was a dispassionate supporter. I very rarely play in the Fractals of the Mist, it’s just not something I enjoy that much, so even though I’m curious about the reactor explosion, it won’t change how I play the game. And really, I would have been quite happy with either candidate winning, since Evon was the more interesting personality. So I can just imagine how much more effort people who actually cared put into the election, if my half-hearted support was strengthened as much as it was.

So instead of a wave of dispassionate people voting for the “good guy” or the developers of the game setting up Ellen to win from the start, as some people are claiming, I suspect it was just a quirk of human psychology that ended up making the less-vocally-supported person win due to the supporters on the other side. Our brains are full of that sort of strange wiring, after all.

  

Looking Down at the City He Loves…

Photo #501: Brent SittingTime Drawn: September 2006

This is a fairly typical piece from my college years, by which I mean odd perspectives, awkward proportions, and absurd amounts of detail. Ok, that last one I actually would like to still have in my work.

These days, though, my work flow is different. I’m doing pretty much only quick digital pieces these days, not long hand-drawn ones. This is because I am no longer attending classes.

You’ve probably seen various people doing something creative in your classes, either drawing or working on embroidery or the like. Or, at the very least, just doodling in the margins of the notebook. If you don’t do such things, you might think it’s from boredom or the like, but if you’re like me, you know it’s nothing of the sort.

Humans come in all sorts of varieties, and that includes variety in which way we learn best. Me, I remember things better if my hands are doing something while I listen to a lecture. I don’t take in information well if it’s just sound-based, so I add a kinesthetic element to it as well. Drawing and taking notes also adds a visual component to help reinforce the memory in another fashion. By “goofing off” while listening to a lecture, doodling away the whole time, I’m actually engaging all sorts of memory tactics to retain the information.

It paid off, too. I always did excellently on tests, frequently getting the top score, and rarely had to do any supplemental studying. Yes, I was THAT student. I’ve had many times where I was both the first to finish and the top scorer, just because I knew the answer as soon as I saw the question and could just write it down without having to think about it. I’ve also retained a large percentage of the information I learned in class past the end of the semester, something the classic cram-the-night-before method is rather poor at doing.

Of course, the other result of this is that I made things in the classes. Some of the classes were more discussion-based than lecture-based, or had a fairly low density of hard facts that needed to be written down for me to memorize them, so I pulled out my full sketchbook rather than just doodling next to notes. I’d just absentmindedly work on whatever piece I was doing, not fully caring about perspective and certainly not having references for getting proportions right. I was concentrating on the subject of the class, after all, not the artwork.

All of which added a lot to the level of detail I was willing to add to a piece. I wasn’t rushing to declare the piece finished and move on to the next one, after all. Adding detailed texturing was actually one of the best ways for me to utilize drawing to facilitate learning. It didn’t require large amounts of decision-making, unlike when I was laying out the main element of the piece. It was just something my hands could be doing.

These days, I’m trying out various ways to recapture that willingness to add detail, but if I’m concentrating primarily on the artwork, it doesn’t come easily. I can only trigger that mental state if the artwork isn’t my focus. So I bring my sketchbook to various talks and conventions and games, where I’m more interested in what’s going on than on what my hands are doing. Alas, this doesn’t mesh well with my hermit lifestyle, so I have produced very little artwork this way since I left college. I should work on that.

As for the subject of this piece, it’s from one of the random stories I have floating in my head. All that’s come from them is some drawings and a few random notes here and there. I haven’t gotten any of them to the point where I feel compelled to do more with them. This one’s from one of my more developed stories, though, so I’m more likely to use it at some point. Which means no spoilers. The character’s name is Brent (at least for now), and the large city below is Celestial City (also, for now). And only Brent is colored because that’s all I colored before I moved on to another piece some six years ago. But it still looks decent enough, so post it I shall!

  

On a Geologic Scale, These Two Falls Move at the Same Rate

Photo #500: Icy FallsLocation Taken: Niagara Falls, New York
Time Taken: December 2009

There are two Niagara Falls in the winter. The one that’s thundering over the rock face, pouring past at high speeds. And the one that’s not.

The ice around the falls is formed by mist kicked up by the falls, gathering thin layer after thin layer on nearby surfaces. Places near the falls have a thick coating, places further away just a frosting.

But this water has not stopped being part of the falls. As the weather warms up, it will start the journey downward again, drip by drip. It will join its sisters and brothers in the tumultuous froth below.

First, though, it must pause and rest for a little.

  

Yes, a nice little cave sounds really pleasant right now…

Photo #499: Mysterious CaveLocation Taken: Forestville/Mystery Cave State Park, Minnesota
Time Taken: June 2010

I’ve been having an extra-strong social phobic day today. So, being the sort of person I am, I’ve been analyzing it the whole time.

In me, it manifests as a general irritation with any social activity or anyone who could be a source of social activity. It’s not really a fear or an anxiety, like most people with social phobia get. But then, I’m such a strong introvert that I barely need social interaction at all, and often live in full hermit mode anyway. Both mean I have no problem avoiding people when I need to, nor do the people around me try to intrude when I’m in great need of alone time. (They’re used to me being like this.) This means I neither have the fear of people forcing social stuff on me nor the anxiety of wanting to socialize but being unable to stand being around people.

So it comes out as irritation instead. I get an increasing tense feeling any time I’m near people, and it makes me more and more terse and cranky. Which are excellent traits if you want people to stop talking to you and just go away, by the way.

I also get a touch of feeling like I should go hide away, find a nice cave or something, where no one can find me. Since I don’t have a convenient cave, I manufacture one. My room’s already nicely cave-like, with blankets over the windows to block out lights, but even that wasn’t enough today. So I grabbed a nearby sheet and tossed it over my head, and wandered around in my own personal portable cave. Doing that is REALLY effective at signaling to people that maybe they shouldn’t bother you today, so it was win-win!

Ah, the joys of being a bit crazy.

At least these moods are rather rare, and pass quickly if I keep myself happily isolated while it works its way through my system.

Still, I should get a nice cave someday, caves are nice and dark and stay pleasantly cool all year round…